I want my model to have the appeal of a desert
ruin, reflecting the heat and emptyness of the scene. I will animate the rings
to float around the model in different directions, while the ends of the
pillars hover in and out.
For the final film I am thinking of having a
simple storyline. It will start with either the model itself or broken/buried
versions of it, then perhaps have the model float through the cliffs, narrowly
avoiding the rocks that have destroyed previous models.